01 · Cards
A card reads like a page, not like a form
World, characters, places, glossary, notes, plots — and the lists you invent: creatures, factions, objects. You open it, you read it; you tap the pencil when you want to change something.
- The layout is set from the card itself — add a field, move it, create a box: text, number, date, choice, coloured labels, image gallery.
- Links that say something — “is the sister of”, “betrayed” — and a relationship map showing who is linked to whom.
- As the book goes on — a field can change from a given scene: “blond” until chapter 4, “shaved” after that.